Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0b7
Issue ID
839872
Regression
No
sprites not shown in dopesheet when selecting animation clip
-e: when you select an animation clip it is shown in the dopesheet in the Animation window but the sprites are not always shown when switching between animation clips
-repro:
--open attached project
--open Animation window
--select on of the animation clips for the cat
--expand the clip in the dopesheet to show the sprites
--now select the 2nd animation clip
--NOTICE the sprites are not shown in the sheet
--select the clip in the sheet
--notice the sprites are now shown in the sheet (see GIF below)
-this functionality seems new in 5.5 (in 5.4 you can't switch clips like that)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- On Script import/reimport MonoImporter does not generate consistent results due to updating Custom packages
- [Entities Graphics] Size of the Content Update generated folder increases when changes are made to the Scene
- In Play Mode, an extra Sync Call is made every frame when a GameObject has a Rigidbody 2D component
- Crash on block_remove when a scene is opened in a specific project
- The GameObject with a Hinge Joint Component does not return to the initial position when the Use Motor property is toggled off
Add comment