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[MacOS][3D Extras] Editor crashes on opening 3D with extras template on ...
[MacOS][3D Extras] Editor crashes on opening 3D with extras template on macOS. Editor crashes on opening 3D with Extras template on... Read more
[URP] Image on the secondary display with a different resolution is stre...
How to reproduce: 1. Open the attached project named "Case_1205574" 2. Build and run the project 3. Observe the Game windows on both... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more
[Rider Editor] Compiled shader code is marked for errors when opened in ...
The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Proje... Read more
Game View does not render "Render Texture" when creating it in runtime
Reproduction steps: 1. Open attached project "CM2.zip" 2. Enter Play Mode Expected result: Game View should be visible with the Ren... Read more
[Asset Pipeline V2] AssetDatabase.FindAssets() with label filtering is ...
How to reproduce: 1. Open the attached 'project-1215544.zip' project 2. Make sure that the project is using Asset Pipeline Version 2... Read more
Test runs indefinitely and Editor crashes after running the test that re...
How to reproduce: 1. Open the attached project "1213958.zip" and open Test Runner window 2. In the Test Runner window click Run All ... Read more
[VCS] Provider operations should allow working on files outside of project
VersionControl.Provider operations (checkout, add, ...) today only work on paths that are known to the asset database & are versione... Read more
Errors occur in the Play mode when there is an empty collection of a typ...
How to reproduce: 1. Open the attached project "case_1215642-SerializeReference" 2. Open the Scene "SampleScene" 3. Press the Play b... Read more
Animation window Curves are not updated immediately when changing them i...
Reproduction steps: 1. Open attached project "1213937" and scene "SampleScene" 2. Make sure the Animation and Timeline windows are o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph