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Typo in "WebAssembly" tooltip under WebGL Player Settings
To reproduce: 1. Open WebGL Player setting 2. Open publishing settings tab 3. Hover mouse pointer over Webassembly option 3. Notic... Read more
[WebGL] Assertion failed on expression: 'asset->mainRepresentation.type ...
To reproduce: 1. Build and run attached project 2. Build succeeds, but the console prints the following assertion twice: Assertion... Read more
[iOS] Unity Build and Run triggers an Xcode Clean even if Append is sele...
When Build & Run (or Cmd+B) is selected Unity opens the project in Xcode and triggers a Clean and then a build. This Clean shouldn't... Read more
crash android
Steps to reproduce : - expected result Read more
Error in console on applying changes to prefab in Playmode
To repro: 1. Open project attached or Create a new one, create a prefab from e.g. Cube and add several Cubes from this prefab to... Read more
Rotation and position change is not applyed to prefab in Playmode
To repro: 1. Open project attached or Create a new one, create a prefab from e.g. Cube and add several Cubes from this prefab to... Read more
Combined Mesh is lost from MeshFilter after applying changes to prefab i...
Combined Mesh is lost from MeshFilter after applying changes to prefab in Playmode To repro: 1. Open Project attached. 2. Open Ni... Read more
Windows Store installers contain both stripped and unstripped PDBs for U...
If you look at any configuration/platform folder for Windows Store playback engines, you'll see there are 2 PDBs for UnityPlayer.dll... Read more
Using -warnaserror with .net subset causes error CS0618
When using -warnasrerror in smcs.rsp file to trigger compile errors on a warning. If using .net subset this will cause error with ... Read more
Compiler error CS0122 when using two given A$ packages
1. What happened Importing 'Unistorm' and 'AQUAS Water/River Set' A$ packages produces error: "Assets/AQUAS/Scripts/AQUAS_LensEffec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened