Search Issue Tracker
By Design
Votes
0
Found in
5.4.1p4
Issue ID
839735
Regression
No
Animator state update wrongly when Update Mode set to Animate Physics
To reproduce:
1. Download the project, open the scene.
2. Set the animator update mode of game object "nanzhujue" to Animate Physics.
3. Open the Animator window.
4. Run the editor, click the corss 1 button or cross 2 button.
5. You will found the New State flash on the Animator window and the output the "exit default animator state " log on the console window.
Reproducible: 5.5.0b7, 5.4.1p4, 5.3.6p7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment