Search Issue Tracker
By Design
Votes
0
Found in
5.4.1p4
Issue ID
839735
Regression
No
Animator state update wrongly when Update Mode set to Animate Physics
To reproduce:
1. Download the project, open the scene.
2. Set the animator update mode of game object "nanzhujue" to Animate Physics.
3. Open the Animator window.
4. Run the editor, click the corss 1 button or cross 2 button.
5. You will found the New State flash on the Animator window and the output the "exit default animator state " log on the console window.
Reproducible: 5.5.0b7, 5.4.1p4, 5.3.6p7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime
Add comment