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0
votes
By Design

Mesh Renderers are not batched dynamically when the parental object is s...

Graphics - General

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Sep 26, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the attached project LightProbeAnchorBug.zip 2. Open the DrawCall scene 3. Enter Play mode 4. Open the F... Read more

9
votes
Fixed

[Lightmapping]Console throws 'Couldn't find baked index for current ligh...

Progressive Lightmapper

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Sep 15, 2016

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Version/s: 5.5.0b3

Reproduction steps: 1. Open my attached project: https://oc.unity3d.com/index.php/s/uhz0n22B3AG5jm4 (check the edit for the password... Read more

1
votes
By Design

CommandBuffer.Blit does not produce the same result as Graphics.Blit

Graphics - General

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Sep 28, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the project 2. Open the "Test_CommandBufferBlit" scene 3. Play the scene and notice the gray screen 4. O... Read more

0
votes
Duplicate

Scroll Rect elastic works only in elastic mode with horizontal and verti...

UI

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Sep 28, 2016

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Version/s: 5.5.0b4

How to reproduce: 1. Open the attached "ScrollRect.zip" project 2. Open Controls scene 3. There are two Scroll View game objects -Sc... Read more

0
votes
Duplicate

[iOS] [CreatePrimitive] fails to add Collider to an object

iOS

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Sep 29, 2016

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Version/s: 5.4.1p1

Reproduction steps: 1. Open the attached project. 2. Delete "ForceRefs" game object in the hierarchy. - Bug is not reproducible if ... Read more

0
votes
Fixed

[Billboard][MassPlaceTrees] Billboards are cut after mass placing more t...

Terrain

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Sep 29, 2016

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Version/s: 5.5.0b6

Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached package; 4. Open 'testBillboards' scene; 5. Select Terrain... Read more

2
votes
Not Reproducible

UNetWeaver - 5.5.0b4 with MonoUpdate failes to compile a project

Mono

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Sep 29, 2016

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Version/s: 5.3.4p5

UNetWeaver doesn't seem to work with the new class libraries. This may also be related to UnityTestTools. Read more

0
votes
Won't Fix

Scene / Game view render malfunction after switch back from GI previews

Image Effects

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Sep 29, 2016

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Version/s: 5.4.1f1

Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more

0
votes
Duplicate

NavMeshAgent jitters while moving through nav mesh

AI

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Sep 01, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Run scene and notice how "Actor" agent jitters while moving on NavMesh Note: This ... Read more

4
votes
Fixed

[Linux Editor] Maximize on play doesn't expand the Game window

Linux

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Sep 29, 2016

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Version/s: 5.5.0xb2

When 'Maximize on Play' is checked, the game view doesn't expand when play mode is entered. Steps to reproduce: 1) Create and open ... Read more

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