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[Android] Graphics artifacts are seen when using Graphics.DrawMeshInstan...
To reproduce: 1. Build and Run user's attached project for Android 2. While on mobile device, use provided controls to navigate arou... Read more
[Android][UI] After typing two or more emojis, UI Input field doesn't up...
How to reproduce: 1. Open the attached project 2. Build and run keyboard-type scene 3. Click on Input field (where Default is writte... Read more
[UWP] Building an application on UWP fails when "Entities" package is in...
Repro steps: 1. Open user attached project 2. Window -> Package Manager 3. Install "Entities" package 4. Build on UWP Expected: Bui... Read more
Unpacked Nested Prefabs lose their original Transform values when the Ed...
How to reproduce: 1. Open user-submitted project (Unpack_Bug) 2. Drag 'Pagoda_Roof_Tile_Corner_Octo_2500_C' Prefab from Prefabs/Envi... Read more
[Regression] Symbol definition fails on .NET 4.X scripting runtime
How to reproduce: 1. Open the user-submitted project 2. Uncomment the "#define USE_SAME_NAMED_NAMESPACE" line in the "test" script 3... Read more
[iOS] Shadows of a sphere are not drawn on game object with Standard (Sp...
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Change Graphics API to OpenGLES2; 4. Build and run on iOS devices.... Read more
[ReflectionProbes] Reflection probe's intensity is lower than the scene'...
Steps to repro: 1. Open attached project and 'SimpleReflectionprobeTest1' scene; 2. In the Lighting window click 'Generate Lighting... Read more
Scene view has intermittent stuttering when moving around with WASD keys...
How to reproduce: 1. Create or open any project 2. In Scene view, move around with WASD + right mouse button 3. Observe Scene view ... Read more
Physics2D.BoxCast always returns false when Default Contact Offset is le...
How to reproduce: 1. Open my attached project ("1822f1.zip") 2. Press Play 3. Inspect Console Expected result: Physics2D.BoxCast re... Read more
Spot and point lights are missing or rendered incorrectly on OpenGLES3 a...
To reproduce: 1. Open [Particles]FTP project from the Collab (smaller project version in progress); 2. Open "18_LightsModule" scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project