Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
5.6.4f1
Issue ID
988870
Regression
No
ScreenCapture.CaptureScreenshot with superSize parameter greater than 1 resets Camera Projection Matrix
Steps to reproduce:
1. Open attached “CaptureScreenshot.zip” Unity project
2. Open “TestScene” scene
3. Enter Play mode
4. Press Space to screenshot
Expected results:
Camera projection remains unchanged
Actual results:
Camera projection is reset to its default state
Reproduced in: 2018.2.0a1, 2018.1.0b4, 2017.3.0p3, 2017.2.1p2, 2017.1.3f1, 5.6.5f1, 5.5.6f1, 5.4.6f3, 5.4.0b1
Note: Same issue with obsolete Application.CaptureScreenshot
Fixed in: 2018.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object
Add comment