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[macOS] Crash on import
Unity Bug Reporter crashed, so opening the bug manually 1) open https://drive.google.com/open?id=19GtoEEs8xfjndbX2MjxJl0ThcYrO87DE ... Read more
[ SpriteShape Preview Package ] - Collision detection is not working on ...
[ SpriteShape Preview Package ] - Collision detection is not working on smaller shapes of colliders. Sprite Shape does not seem to ... Read more
[Animation] Focus switch to Package Manager when New Script is Added to ...
On adding New Script to Animation State from "Add Behaviour" in the Inspector, the focus is switch Package Manager when the "Package... Read more
[Depth] Depth Position and Collision don't work properly when the VFX is...
Repro steps: 1. Open the attached package 2. Open the DepthLocalSpaceIssue scene 3. Open the DepthLocalSpace VFX 4. Change the VFX ... Read more
[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce: 1. Open the attached '1200511-Point-light-blending-issue.zip' project 2. Open 'TestScene' Scene 3. Observe the Col... Read more
[OS X] Unix executable inside build's .app package derives its name from...
How to reproduce: 1. Create a Unity project 2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standalo... Read more
[SerializeReference] looses object reference to Material in build
Reproduction steps: 1. Open the attached project "SerializeReference" and scene "MaterialList" 2. In the Hierarchy, select "Material... Read more
FBX without convex collider throws PhysX convex meshes error after it's ...
How to reproduce: 1. Open the "ConvexErrors.zip" project 2. Open the "SampleScene" scene 3. Assets > Build AssetBundles 4. Enter Pla... Read more
[Tilemap] Selection box appears twice in "Edit" mode when tiles are sele...
When Tile palette is in Edit mode and Tiles are selected using selection tools then the selected tile area appears twice, refer the ... Read more
[Sprite Editor] Slider handle of Zoom in/out gets disappear on maximizin...
Zoom in/out Slider handle is disappeared when maximizing "Sprite Editor" window, refer attached video Steps to repro: 1. Create a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
- SelectedIndex does not update when a ListView item is selected by a Mouse click
- Material tiling does not work when compared to the behavior in other versions