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Fixed in future release
Stacktrace sentries are enabled in development builds of Windows and Mac standalone players with IL2CPP scripting backend
Stacktrace sentries significantly affect code size and performance, making development builds useless for profiling.
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Character Controller's change of position in OnCharacterControllerHit is ignored
- [Oculus | Singlepass] View in headset renders upside down IN headset/compositor mirror with Oculus/Singlepass
- Surface Shader bug: #pragma hardware_tier_variants generates corrupt UV's
- [VideoImporter] Video files moved from StreamingAssets to Assets folder shows MovieTexture importer settings
- Render texture is mirrored when Camera's Clear Flags are set to Don't Clear