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NullReferenceException in plugin crashes Unity at GUIStyle::Draw
Steps to reproduce: 1. Open attached project2. In top menu select "Window > AudioClip Explorer"3. Move scrollbar found in window4... Read more
[OSX] Serious Handles.DrawLine performance degredation in Unity 5.3
How to reproduce:1. Open the attached project "Handles.zip"2. Notice the new "Test" menu.3. Go to "Test->Handles.DrawLine Test"4.... Read more
[UWP] TouchScreenKeyboard.Open doesn't open touch screen keyboard
Using "TouchScreenKeyboard.Open()" doesn't open touch screen keyboard on Windows 10 tablet, when using "tablet mode". Regression fro... Read more
[Legacy] IEnumerator.MoveNext crashes at Scripting::TrackedReferenceBase...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it4. Unity crashes 5. Open "AnimationExtensions.cs" script6.... Read more
[GL][Windows] Build crashes in fullscreen mode
To reproduce:1. Create new project2. Change Graphics Api for windows to any OpenGL API3. Build project for windows standalone4. Laun... Read more
AssetDatabase: RenameAsset()file does not check output length and automa...
How to reproduce:1. Open the attached project2. User uses AssetDatabase.RenameAsset() to rename the file3. It will generate some Uni... Read more
[Colliders] The Collision.impulse sometimes returns incorrect values
Steps to reproduce: 1. Open the attached project2. Open 'scene'3. Press play4. Ensure that drawing gizmos is enabled, so that debug ... Read more
When properties of a parent object using some Layout Component are chang...
How to reproduce:1. Open the attached project2. Open "SceneView Repaint Issue" scene3. Select Button (UI.Text) in hierarchy4. Change... Read more
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