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Scripts in 'Plugins' aren't prioritized in compilation when opening proj...
To reproduce: -Open attached project in 535p7+ (The project has two scripts in it: one is a script in Assets/ which has a missing sy... Read more
[VR] physx::shdfnd::Foundation::getReportAllocationNames crash after pla...
Steps to reproduce: 1. Download and open attached project "Unity.zip" 2. Make sure Oculus is connected and VR mode is enabled under ... Read more
Trigger input value is 0 on startup on OSX but becomes -1 after pressing...
Controller trigger input is treated differently across different platforms - on OSX the default value of triggers is 0, but after th... Read more
Buttons in backgrounds appear darker than GUI.DrawTexture on linear mode...
Steps to reproduce: 1. Download and open attached project 2. Make sure that Edit>Project settings>Player> Color Space is set to Lin... Read more
[Windows] Splash screen flickering when using preview with OpenGL in editor
1) Open any project in 5.5 2) Set to use OpenGL. 3) Open player settings, splash screen and click preview. 4) Notice flickering Read more
[VR] Smaller camera viewport stereo discrepancy, asymmetric projection m...
1) Download the attached project 2) Set up CV1 and OpenVR 3) Ensure OpenVR is the preffered SDK 3.5) Open the viewport scene 4) Ensu... Read more
Collision between CharacterController and a Kinematic Rigidbody is alway...
To reproduce: 1. Open the attached project 2. Open "TestScene" scene 3. Enter play mode Observe that CharacterController that was in... Read more
Crashed in GUIView::OnInputEvent after EditorUtility.FocusProjectWindow(...
Steps to reproduce: 1) Download attached project 'Bugs.zip' and open in Unity 2) Open scene 'Scene01' 3) Go to Window >> Notes 4)... Read more
Crash on RenderTexture::DiscardContents when loading reflection probes
To reproduce: 1. Open attached project 2. Open the scene "start" 3. Press play Unity should now crash Reproduced on: 5.2.4f1, 5.3.6... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow