Search Issue Tracker
[HDRP] Editor crashes when adjusting HDRI sky exposure on a 4k cubemap
How to reproduce: 1. Open the attached project named "skytest.zip" 2. Open the "samplescene" Scene 3. Select the Sky and Fog Volume ... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more
[GPU PLM] Indirect bounce is missing in some instances
Steps to reproduce: 1. Download ant open SponzaHDRP project 2. Bake the lighting using GPU lightmapper 3. Switch to baked lightmap ... Read more
ApiUpdater may leave orphan usings when only type qualified references w...
In some scenarios after ApiUpdater runs old, non existing namespaces may be left in using clauses. This may happen if Unity changes... Read more
[Inspector] Multi-selecting and modifying exposed properties with multip...
Repro steps: 1. Create a VFX and expose a Vector3. 2. Drag it to the scene and duplicate it a couple of times. 3. Add different valu... Read more
[Android][MacOS] MacOS tooltip file path to Preferences in Android Build...
1. Install the Android module to your Unity version, but with both of the dropdown items under Android Build Support unchecked. 2. C... Read more
[Linux] Curl error when sending a request from an EC2 Amazon instance
How to reproduce 1. Connect to the EC2 Amazon instance 2. Go to /home/ec2-user/archive 3. Launch Test2.x86_64 with -logFile Player.l... Read more
[InputSystem x XR Plugin] Pathed controls to CommonUsages bound to an Ac...
Steps to Reproduce: - Download the attached project (don't open it yet!) - Get the com.unity.inputsystem package from https://github... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Select Preset "None" icon changes after switching tabs
- [Android] Crash when using xxHash3 and targeting the ARMv7 Architecture with IL2CPP Scripting Backend
- GameObject reference in a Script Component becomes missing when unpacking a variant of another Prefab variant
- Project Settings vertical separator position is not synchronized with the mouse position when dragging it horizontally
- Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mode with Physics Debug window docked and unfocused