Search Issue Tracker
Fixed in 2018.1.X
Votes
1
Found in
2017.3.0f3
Issue ID
978088
Regression
No
[WindowsMR] 18.1 - Editor crashes starting playmode after HMD is disconnected play mode is ran
REPRO STEPS
1. Start Editor
2. Disconnect HMD
3. Start play mode
4. Stop play mode
5. Connect HMD (Wait for MRP to say "Ready")
6. Start play mode again
> Unity.exe!VRDeviceHoloLens::GetHoloLensPose(void) Unknown Symbols loaded.
Unity.exe!VRDeviceHoloLens::UpdateAllCameraInformation(void) Unknown Symbols loaded.
Unity.exe!HoloLensUpdateDeviceInfoCallback() Unknown Symbols loaded.
Unity.exe!VRDevice::EarlyUpdate(void) Unknown Symbols loaded.
Unity.exe!VRModule::EarlyUpdate(void) Unknown Symbols loaded.
Unity.exe!`VRModule::VRModule'::`23'::InitializationXREarlyUpdateRegistrator::Forward() Unknown Symbols loaded.
Unity.exe!PlayerLoop(void) Unknown Symbols loaded.
Unity.exe!PlayerLoopController::UpdateScene(bool) Unknown Symbols loaded.
Unity.exe!PlayerLoopController::EnterPlayMode(bool) Unknown Symbols loaded.
Unity.exe!PlayerLoopController::SetIsPlaying(bool) Unknown Symbols loaded.
Unity.exe!Application::TickTimer(void) Unknown Symbols loaded.
Unity.exe!MainMessageLoop() Unknown Symbols loaded.
Unity.exe!WinMain() Unknown Symbols loaded.
Unity.exe!__tmainCRTStartup() Unknown Symbols loaded.
kernel32.dll!00007ffecbcb1fe4() Unknown No symbols loaded.
ntdll.dll!00007ffecc72ef91() Unknown No symbols loaded.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment