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[Shuriken] Particles start emitting later or disappear for a second when...
Repro steps: 1. Open attached project 2. Open scene "TestScene" 3. Enter Play Mode and observe the Game View Expected: Particles ar... Read more
[Backend] PrefabUtility.CreatePrefab returns null when called from Scrip...
How to reproduce: 1. Open the "CreatePrefab.zip" project 2. Delete "Assets/MyPrefab" asset 3. MyCustomMenu > Create Prefab, notice t... Read more
2d animation package throws errors when installed through package manager
2d animation package throws errors when installed through package manager. Steps to reproduce: 1) Create new project 2) Window > Pa... Read more
[UWP] [IL2CPP] File.Exists method returns false
Steps to reproduce: 1. Download and open attached project 2. Switch platform to UWP 3. Target any device and build the project on IL... Read more
[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive i...
[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive is a pentagon regardless of # of sides on Polygon Steps to R... Read more
[Improved Prefab] [Composite Collider 2D] Editor crashes when trying to ...
Editor crashes when trying to create nested prefab using CompositeCollider2D Steps to Repro: 1. open the scene Collider2D in attach... Read more
GameObject tag icons are shown for prefab instances in the active scene ...
If you are editing a Scene containing Prefabs with GameObject icons assigned to them and then open their root Prefab in isolation mo... Read more
[iOS] RenderTexture has artefacts and also appears briefly during app st...
To reproduce: 1) Build and run 1064074_repro.zip on an iOS device. Expected: a globe with a loading bar around it is visible in bla... Read more
[Android] No sound using bluetooth speakers
Steps to reproduce: 1) Download attached project and open in Unity 2) Connect device to machine and pair with bluetooth speaker 3) ... Read more
Animation from Timeline does not transition to Animator state when using...
How to reproduce: 1. Download and open attached "Transition" project 2. Open Scene "Transition" and select "timeline1" object 3. Cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project