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Importing a grayscale image as single channel with low quality setting t...
Steps to reproduce: 1. Open attached project 2. Clear console 3. Select "portrait_adam" in assets - NullReferenceException is throw... Read more
Prefab instance changes to color properties with ColorUsageAttribute are...
To reproduce: 1. Open the project attached by the user 2. Open the scene "Scene" 3. Select "Color Prefab Override" in the Hierarchy ... Read more
EditorPrefs.GetString's default value can not be null
To reproduce: 1. Open attached project 2. Press Window > Test EditorPrefs. Alternatively, put this line in a script and run it: Deb... Read more
Deleted position's key value in animation falls back to default 0 which ...
How to reproduce: 1. Create a new project 2. Create a cube in the scene and move it so x, y, and z are not equal to 0 3. Create a ne... Read more
Menu separator line can no longer be inserted
Steps to reproduce: 1. Open attached project "menu_item_test" 2. Click on "File" menu item 3. Notice that there's no line separator ... Read more
Entering text and pressing enter multiple times in an Input Field while ...
Recreation steps: 1.Open Unity 2.Create a new scene 3.Add and Input field 4.Change the width of Rect Transform to 900 and the height... Read more
[OSX] [Standalone] Screen turns black when changing to full screen
Reproduction steps: 1. Open the attached project. 2. Build "Test" scene as OSX standalone. 3. Run the build in windowed mode. 4. Cli... Read more
Collision 2D detection does not work correctly in 5.4 and newer versions
Steps to reproduce: 1. Open attached project in 5.4 or 5.5 2. Open scene "test area" 3. press play -"Dummy" gameObject starts to fl... Read more
GetPostprocessOrder method doesn't sort in which order postprocessors ar...
Reproduction steps: 1.Download and open attached project 2.Create any new asset Actual outcome: The console outputs: - AssetPostpr... Read more
[iOS] Duplicate UnityEditor.iOS.Extensions.Xcode dll references in gener...
Reproduction steps: 1. Create empty project 2. Create Assets/Editor/Test.cs 3. Click Assets/Open C# project 4. Open C# project in Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow