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[OpenVR] Splashscreen flickers, becomes world locked and stutters before...
1) downlaod attached project 2) Setup CV1 or Vive 3) Ensure OpenVR is preffered sdk 4) Ensure the splash screen is enabled. 5) Buil... Read more
Transform values change slightly when duplicating nested prefabs that ha...
Repro steps: 1. Open "case_830145-ZedPandemic (2).zip" project 2. Load "test" scene 3. Select all the prefabs who make up a square i... Read more
Crash in GameObject::QueryComponentByType when changing configuredInWorl...
Setting configuredInWorldSpace on a joint attached to an inactive gameObject results in an !isActive assert getting violated and lea... Read more
UI text color changed permanently when using "Find references in scene" ...
How to reproduce: 1. Open project and load Test scene 2. You can play the scene. You can see the white text over the background. 3.... Read more
Issues with cube map sampler changes in 5.4
According to "Upgrading to Unity 5.4" there are changes with how you sample unity_SpecCube1. "Reflection probes share a sampler bet... Read more
No autocomplete for NetworkManagerHUD class
Repro: 1. Open "New Unity Project123.zip" 2. Open "NewBahaviourScript" script 3. Retype NetworkManagerHUD Reproduced on: 5.2.4f1, 5... Read more
Messaging on dialog for "publishing over 5000 files" is confusing
We've had several customers (no less than 5 that have spoken up) see the following screenshot in regards to a commit only publishing... Read more
Input from the Editor is reset after a few seconds if an iOS device is s...
If an iOS device is set for use with Unity Remote in Edit > Project Settings > Editor, if a key is held down during play mode, it wi... Read more
[Editor][Retina] UI elements are blurred in game view on Unity 5.5
Steps to reproduce: 1. Open attached project in Unity 5.5 on a Mac with retina screen 2. Open 'Inventory' scene 3. Play the scene 4... Read more
Custom LineRenderer animation vertexes are inverted
Steps to reproduce: 1. Open the attached project 2. Open 'LineRendererTest' scene 3. Press Play 4. Observe how LineRenderer works ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow