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Fixed in Unity 2018.2



Found in


Issue ID




RectTransform.sizeDelta resets prefab with RectTransform position if was instantiated at the same frame




Priority: 1Fix for next beta/patch release build


Severity: 3Secondary functionality broken

To reproduce:
1. Open project
2. Play scene
3. Press button 'A', notice that emoji is added to right upper corner of white rectangle
4. Press button 'B', notice that white rectangle changed it's size
5. Press 'A then B' button

Expected: another emoji will be spawned to same position as the first one, white rectangle will change it's size again.
Actual: second emoji is placed to (0,0,Z) instead of the 1st emoji position, white rectangle change it's size as expected.

Reproduced: 2017.3.0p1, 2018.1.0b1
Not reproducible: 5.6.5f1, 2017.1.2p4, 2017.2.1p1

Comments (2)

  1. Df1a22687df368a376272c76a32c4703?d=mm


    Jun 27, 2018 09:04

    Looking at bug tracking this is fixed in 2017.4.3f1, 2018.1.3f1, 2018.2.0b2 and up

  2. 51e18e6982c97a53bf392fc27d8d32cd?d=mm


    Apr 24, 2018 12:12

    Sounds like an issue I had stopping me upgrade to LTS release from 2017.3.1 (!!). Is this fixed/to be fixed in 2017.4 /LTS

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