Search Issue Tracker
Fixed in 2018.2.X
Votes
4
Found in
2017.3.0a1
2017.3.0f3
2018.1.0a1
Issue ID
984954
Regression
Yes
RectTransform.sizeDelta resets prefab with RectTransform position if was instantiated at the same frame
To reproduce:
1. Open project
2. Play scene
3. Press button 'A', notice that emoji is added to right upper corner of white rectangle
4. Press button 'B', notice that white rectangle changed it's size
5. Press 'A then B' button
Expected: another emoji will be spawned to same position as the first one, white rectangle will change it's size again.
Actual: second emoji is placed to (0,0,Z) instead of the 1st emoji position, white rectangle change it's size as expected.
Reproduced: 2017.3.0p1, 2018.1.0b1
Not reproducible: 5.6.5f1, 2017.1.2p4, 2017.2.1p1
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VisionOS Player and Simulator crashes on "nw_read_request_report [C1] Receive failed with error "No message available on STREAM"" when playing a video through VisionOSVideoComponent
- Shader starts acting unexpectedly when SV_primitiveID is used in a Hull/Domain Shader
- [iOS] "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously when using specific Project Settings and Anti-aliasing is enabled
- Inconsistent help box font size in Project Settings window
- Local package MonoBehaviour scripts appear as missing after updating the project when the project and package paths share the same prefix
Evaldas_Unity
Jun 27, 2018 09:04
Looking at bug tracking this is fixed in 2017.4.3f1, 2018.1.3f1, 2018.2.0b2 and up
andrewkw
Apr 24, 2018 12:12
Sounds like an issue I had stopping me upgrade to LTS release from 2017.3.1 (!!). Is this fixed/to be fixed in 2017.4 /LTS