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0
votes
Duplicate

Crash!!! WebViewWindowPrivate::OnBeforeClose - Collab menu did not work

Themes

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Aug 12, 2016

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Version/s: 5.4.0f3

Collab crashes on closing the Collab Toolbar. Bad CEF cleanup? Stacktrace in editor.log ========== OUTPUTING STACK TRACE =========... Read more

0
votes
By Design

Dynamically loaded textures are displayed incorrectly in WebGL build

WebGL

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Aug 23, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open the "bug.zip" project. 2. Build "test" scene for WebGL platform. 3. Play the build 4. Wait for the text... Read more

1
votes
Fixed

UnityWebRequest lag when DNS can't resolve domain name given in url

Networking

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Aug 24, 2016

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Version/s: 5.4.0f3

We're experiencing a problem with UnityWebRequest in case when DNS can't resolve domain name given in url. If we can't connect on so... Read more

0
votes
By Design

Baked lights are emiting light like realtime until they are baked

Global Illumination

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Aug 05, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. open attached "DynamicLightingTest.zip" 2. play the scene - light turns on and off every 5 seconds Expected:... Read more

0
votes
Fixed

[Linux Editor] Crash with OculusVR plugin

Linux

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Aug 20, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1) Open the latest attached project (OC link). 2) Press 'Play'. The Editor crashes while initializing OculusVR ... Read more

1
votes
Won't Fix

Angle braces confuses compiler in syntactically correct C# code

Scripting

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Aug 23, 2016

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Version/s: 5.3.5p7

How to reproduce: 1. Open the attached project 2. Observe the Test.cs compile error CS1525: Unexpected symbol '<' 3. See Test.cs:8--... Read more

0
votes
Postponed

Unity crashes on importing fbx files (fbxsdk::KFCurve::KeyGetLeftDerivat...

--

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Aug 19, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Try opening the attached project. The editor crashes and the only workaround is by deleting the fbx files t... Read more

0
votes
Duplicate

[Minor issue]Layer collision matrix does not display full name of the la...

Physics

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Aug 23, 2016

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Version/s: 5.4.0f3

Steps to reproduce the issue: 1. Create a new project. 2. Create a new layer ("Layers->Edit Layers...") by entering a name that exce... Read more

0
votes
Not Reproducible

Transparent shader bleeds to white when more than one light is used.

Shadows/Lights

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Aug 24, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open user attached project. 2. Open 'main' scene 3. Select 'Particle System' from Hierarchy. 4. Notice 'normal'... Read more

0
votes
By Design

[WebGL] Images/text look blurred on Retina screen

WebGL

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Jul 15, 2016

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Version/s: 5.3.4f1

Reproduction Steps: 1. Open User's project 2. Build to WebGL 3. Open on Browser 4. Look at the difference of text "UI Text Component... Read more

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