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0
votes
Won't Fix

[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs

Metal

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Dec 12, 2019

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Version/s:

The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more

0
votes
Fixed

Object selector (binding) on a track do not show the bound object

Package: Timeline

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Dec 03, 2019

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Version/s: 1.2.4

1) Create a new gameObject 2) Open the timeline window (Window->Sequencing -> timeline) 3) In the timeline window, click on Create 4... Read more

0
votes
Fixed

[TMP] Text is misaligned when upgrading project from 2018.4 to 2019.2.0b...

Package: TextMeshPro

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Nov 28, 2019

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Version/s: 0.1.2

How to reproduce: 1. Open the attached 'eqa-ui-rat-2018.4.zip' project 2. Open 'TMP text' Scene 3. Observe the text alignment in the... Read more

0
votes
Not Reproducible

[macOS] Crash on import

MacOS

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Dec 11, 2019

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Version/s: 2019.3, 2019.3.0f3

Unity Bug Reporter crashed, so opening the bug manually 1) open https://drive.google.com/open?id=19GtoEEs8xfjndbX2MjxJl0ThcYrO87DE ... Read more

0
votes
Won't Fix

[ SpriteShape Preview Package ] - Collision detection is not working on ...

Package: 2D Sprite Shape

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Nov 28, 2018

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Version/s:

[ SpriteShape Preview Package ] - Collision detection is not working on smaller shapes of colliders. Sprite Shape does not seem to ... Read more

0
votes
Duplicate

[Animation] Focus switch to Package Manager when New Script is Added to ...

Packman

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Dec 13, 2019

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Version/s: 2020.1.0a17

On adding New Script to Animation State from "Add Behaviour" in the Inspector, the focus is switch Package Manager when the "Package... Read more

0
votes
Fixed

[Depth] Depth Position and Collision don't work properly when the VFX is...

Package: Visual Effect Graph

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Dec 13, 2019

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Version/s: 7.1.6

Repro steps: 1. Open the attached package 2. Open the DepthLocalSpaceIssue scene 3. Open the DepthLocalSpace VFX 4. Change the VFX ... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce: 1. Open the attached '1200511-Point-light-blending-issue.zip' project 2. Open 'TestScene' Scene 3. Observe the Col... Read more

0
votes
By Design

[OS X] Unix executable inside build's .app package derives its name from...

MacOS

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Dec 07, 2019

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Version/s: 2019.2.0a4, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Create a Unity project 2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standalo... Read more

0
votes
Fixed

[SerializeReference] looses object reference to Material in build

Inspector Framework

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Sep 30, 2019

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Version/s: 2019.3, 2020.1

Reproduction steps: 1. Open the attached project "SerializeReference" and scene "MaterialList" 2. In the Hierarchy, select "Material... Read more

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