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Votes

0

Found in

5.4.0f1

Issue ID

820740

Regression

Yes

Baked lights are emiting light like realtime until they are baked

Global Illumination

-

Steps to reproduce:
1. open attached "DynamicLightingTest.zip"
2. play the scene
- light turns on and off every 5 seconds

Expected: A baked light should not emit light like a realtime light and should always be "unlit" until baked

note: It is visible in builds as well
Reproduced: 5.2.5f1, 5.4.0p2, 5.5.0a6

Comments (1)

  1. Jesper-Mortensen

    Sep 01, 2016 12:13

    This is because until the scene has been baked the lights will be considered as realtime lights. When the bake has completed the lights will be marked as having been baked into a lightmap and will be no longer handled as realtime lights.

    The reason for doing this is so you can see direct lighting before the bake has completed.

    So baking your lighting resolves this issue.

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