Search Issue Tracker
By Design
Votes
0
Found in
5.4.0f1
Issue ID
820740
Regression
Yes
Baked lights are emiting light like realtime until they are baked
Steps to reproduce:
1. open attached "DynamicLightingTest.zip"
2. play the scene
- light turns on and off every 5 seconds
Expected: A baked light should not emit light like a realtime light and should always be "unlit" until baked
note: It is visible in builds as well
Reproduced: 5.2.5f1, 5.4.0p2, 5.5.0a6
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
- Standalone Profiler stays in Dark Theme after switching Editor theme to Light on Ubuntu
Jesper-Mortensen
Sep 01, 2016 12:13
This is because until the scene has been baked the lights will be considered as realtime lights. When the bake has completed the lights will be marked as having been baked into a lightmap and will be no longer handled as realtime lights.
The reason for doing this is so you can see direct lighting before the bake has completed.
So baking your lighting resolves this issue.