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[URP][WebGL] "Memory access out of bounds" exceptions are thrown when ca...
How to reproduce: 1. Open the attached project ("case_1204734-UnityProject.zip") 2. Make a WebGL build 3. Modify the "Index.html" fi... Read more
[ProBuilder] Exported Object Asset using URP materials doesn't save mate...
If you have a ProBuilder object, and export the object as the 'Obj' format, it doesn't retain the colours of the materials. 1. Crea... Read more
[URP] [Vulkan] Terrain with Draw Instanced enabled not being rendered co...
Versions tested: 2019.3.0f3 + 7.1.7 Happens on HDRP, URP, Standard Steps to reproduce: 1) Open attached project 2) Make sure Unity ... Read more
The clickable area is next to the Modes button of the SerializedField Mi...
How to reproduce: 1. Open the project "case_1205028-MinMaxGradient" 2. Open the Scene "BugScene" 3. Select the GameObject "GameObjec... Read more
[Shadergraph] Multiple ctrl+Zs required to undo operations from before t...
Does not reproduce in 6.9.1 First reproduces in 7.0.1 Repro steps: 1. Open a shadergraph 2. Create an "add" node 3. Move it four tim... Read more
[Shader Graph] Property's reference names are allowed to start with a nu...
Repros in 7.0.1, 7.1.7, and SRP master Doesn't repro in 6.9.1 Repro steps: 1. Create a shadergraph and open it 2. Add a blackboard ... Read more
[Android]Crash on CreateFromExistingTextureCopy when rendering the camer...
How to reproduce: 1. Open the attached project 2. Build and Run the project on the Android device ===Crash occurs=== Reproducible ... Read more
[SRP][XR][Oculus Quest][Oculus Go] Only left eye is rendered with both S...
Repro steps: 1. Open attached project 2. Build and run on Oculus Quest/Go 3. Observe the Game View in the headset Actual: The righ... Read more
Exception is thrown when destroying Inspector locked Game object before ...
How to reproduce: 1. Open the attached project ("DestroyOnReloadBug.zip") 2. Open the SampleScene scene 3. Open Inspector window 4. ... Read more
[iOS] Audio source is not playing any sound on devices with iOS 13
How to reproduce: 1. Open the attached case_1115948-AudioTest_20183f2.zip project 2. Build for iOS and deploy the Xcode project to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
- AnalyticsSessionInfo.sessionFirstRun value is not affected when the corresponding data file is removed