Search Issue Tracker

1
votes
Fixed

[UI][Button] Mouse hover will trigger the disabled state of animator eve...

UI

-

Aug 26, 2016

-

Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Run the ForTest scene 3. Mouse hover the button 4. Check the animator state (the Button'... Read more

0
votes
Fixed

Setting Rigidbody.position for rigidbody with interpolation enabled does...

Physics

-

Aug 11, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project "822406.zip" 2. Open scene "repro" 3. Run it. Rigidbody (cube) will have its position ... Read more

0
votes
Won't Fix

Externally modifying TimeManager.asset while the game is running in the ...

Deployment Management

-

Aug 25, 2016

-

Version/s: 5.4.0f3

Unity tracks both time settings and the actual time in its TimeManager object. In the editor, updating the TimeManager.asset externa... Read more

2
votes
By Design

MonoBehavior "Enabled" value is not reset when the checkbox becomes hidden

Scripting

-

Aug 26, 2016

-

Version/s: 5.4.0f3

Reproduction steps: 1. Open the project 2. Open the only scene 3. Select "Enebaledbox" gameobejct and open the "EnabledBox" script ... Read more

0
votes
By Design

SystemInfo.supportsComputeShaders returns true on Windows when launched ...

OpenGL

-

Aug 25, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. open User's attached project 2. attach script "supportsCompute" to one of the game objects 3. check Console ... Read more

0
votes
Fixed

[iOS] Texture2D.ReadPixels reads pixels from incorrect position with Met...

iOS

-

Aug 25, 2016

-

Version/s: 5.4.0p1

Steps to reproduce: 1) Open the attached project. 2) Build for iOS using Metal as Graphics API. 3) Run the build on a device via Xco... Read more

0
votes
By Design

NullReferenceException when using EditorWindow.mouseOverWindow.

IMGUI

-

Aug 26, 2016

-

Version/s: 5.4.0f3

How to reproduce: 1. Open user attached project. 2. Open scene 'hgf' 3. If 'Windowm8' is not already open, open Window > Repeat Butt... Read more

0
votes
Duplicate

Using ICE Creature Control asset for animation and calling getActionCont...

Animation

-

Aug 26, 2016

-

Version/s: 5.4.0p2

Steps to reproduce: 1- enter the Scene named "TestAction". 2- run the scene 3- keep clicking key "Alpha1" - unity will crash. Prob... Read more

1
votes
Won't Fix

[VR] VR-Splash affects start awake order

XR SDK

-

Aug 19, 2016

-

Version/s: 5.4.0f3

Reproduction steps : 1. Download and open attached project 2. Build with virtual reality supported, including all scenes 3. Run the ... Read more

4
votes
Won't Fix

[Standalone] Cursor.visible = false is still visible on secondary monitor.

Window management

-

Aug 25, 2016

-

Version/s: 5.4.0f3

How to reproduce: 1. Open attached project 2. Build standalone version of 'Test Map' scene 3. Launch build (Preferably with shortcu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.