Search Issue Tracker
When Destination is far away from the NavMesh, the agent does not go to ...
To reproduce the issue follow the steps:1. Open attached "New Unity Project 9 - AI Test" project2. Open "Untitled" scene3. Enter pla... Read more
[Build] Blend Tree 2D Freeform Directional Animation breaks after some time
Steps to reproduce: 1) Open attached 'AnimationRepro.zip' project2) open scene 'Apartment_Prototype'3) play in the editor and observ... Read more
[StateMachine] [Backport] When changing animator controller in play mode...
Reproduction steps:1. Open attached project2. Open and play the "testScene" scene3. Press "Space" notice that in the console it didn... Read more
[D3D] Disabling Depth and Stencil causes UI Mask element to not function...
Steps to reproduce: 1. Create new project2. Import the attached scene (MaskBug.zip) and open it3. Open 'Build Settings' and switch t... Read more
[Editor] Custom inspector UI field changes are not saved
Steps to reproduce: 1. Download and import attached project.2. Load "scene" scene.3. Select "Main Camera"4. Change "My Property Fiel... Read more
[VSTU] Visual Studio debugger shows a wrong value of a watched Int32 var...
Steps to reproduce: 1. Open attached project2. Open Assets/Scene.unity3. Open Assets/Script/TestCode.cs with Visual Studio4. Put a b... Read more
[Editor] ExportPackage with include dependency includes unneeded assets
When exporting an simple script using "Export Package" from the context menu with the "Include dependencies" option enables a textur... Read more
External: [WebGL] Artifacts in standard shader with normal maps
-e: see title, it looks better in the editor but has lots of blocky error in a WebGL build -repro:--open attached project--run the s... Read more
Clustering view throws "m_PresentShortFall >= 0" error while navigating ...
To reproduce:1. Create new scene2. Open Clustering/Lit Clustering view3. Navigate around in scene view4. Flood of m_PresentShortFall... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig