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0
votes
Fixed

Shader.globalMaximumLOD isn't restored after exiting play mode

Shaders

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Aug 20, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project "824726.zip" 2. Open scene "Bug" 3. Run it 4. Notice that cube disappears. Exit play m... Read more

0
votes
By Design

Physics2D.Simulate takes the longer the higher velocity rigidbody has

Physics2D

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Aug 21, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project "824936.zip" 2. Open scene "phystest" and run it 3. Open profiler and notice around 33... Read more

1
votes
Won't Fix

Custom font turns black after building process finishes

UI

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Aug 21, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. Open attached project 2. Build or Build and run 3. Enter play mode right after building finishes Actual: all... Read more

0
votes
Won't Fix

[iOS] ASTC Libraries are not included in iOS Simulator SDK

iOS

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Aug 16, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Open the latest attached project. 2) Set the build target to iOS and set Target SDK to 'SimulatorSDK'. 3) Bui... Read more

0
votes
By Design

Screen.currentResolution does not instantly update after Screen.SetResol...

Scripting

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Aug 20, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. Open attached "buggyScreen_Improved.zip" 2. Build & Run 3. Click on the left/right buttons - Three logs are ... Read more

0
votes
By Design

[Android] When trying to use PATCH on a UnityWebRequest on Android error...

Android

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Aug 19, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'AzureServicesForUnity_12082016.zip' and open in Unity. 2) Build and run project... Read more

0
votes
Fixed

Public AudioClip field preview is not visible until clicked on Project view

Audio

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Aug 20, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. Open attached project "AudioRepro.zip" 2. Select on DirectionLight in hierarchy 3. try to assign audio clip ... Read more

2
votes
Fixed

Input.mousePosition returns incorrect value when using locked cursor

Windows

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Aug 18, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "test" scene. 3. Play the scene. 4. Notice that the cursor is not cen... Read more

0
votes
Fixed

Enabling "Navigation Static" and "Not walkable" dramatically increases n...

AI

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Aug 17, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open attached project. 2. Open "Scene" scene. 3. Bake navmesh. This is the base bake time 4. Enable "clouds" fr... Read more

0
votes
Fixed

[iOS] XCTest Unity tests fail due to a linker error

iOS

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Aug 21, 2016

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Version/s: 5.3.5p3

Steps to reproduce: 1) Open the attached project or create a new one. 2) Build for iOS and open the build with Xcode. 3) In Xcode, w... Read more

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