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1
votes
Won't Fix

Input.GetKey for Left Shift returns true when Right Shift is held down a...

Windows

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Dec 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.13f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1204882_ShiftInput.zip) 2. Enter Play mode 3. Press and hold down Right Shift... Read more

3
votes
Fixed

[Hub] "User did not grant permission" error is thrown in the Hub logs wh...

Hub

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Dec 09, 2019

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Version/s:

How to reproduce: 1. Open Unity Hub 2. Go to Installs -> Add 3. Select Unity 2019.2.15f1 to download 4. Deselect all Modules 5. Clic... Read more

0
votes
Fixed

[ProBuilder] Selection marquee doesn't select the right vertices in HDRP

Package: Probuilder

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Dec 11, 2019

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Version/s: 4.0.2

When using the HDRP package, selecting vertices via marquee on a ProBuilder object yields a random set of vertices. This cannot be r... Read more

0
votes
Won't Fix

Inspector displays previously selected Animator layer when switching bet...

Animation

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Dec 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Steps to reproduce: 1. Create a new project 2. In the Project window, create a new Animator Controller Asset and select it 3. Open t... Read more

0
votes
Won't Fix

Default Quality Level is changed after building and reopening the Editor...

Build Pipeline

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Dec 05, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project 2. Inspect the default Quality level (top toolbar's Edit->Project Settings->Quality->... Read more

7
votes
Fixed

[HDRP] Instantiating a Decal Projector generates ghost decal duplicates

Package: Scriptable Render Pipeline HD

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Dec 10, 2019

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Version/s: 7.1.5

Steps to reproduce: 1. Create a new project with the HDRP package 2. Import the provided custom package "DecalTestAssets.unitypackag... Read more

0
votes
Fixed

[Profiler] Current frame data not shown after selecting previous frame f...

Profiling

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Dec 12, 2019

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Version/s: 2019.3.0b11, 2019.3.0f4, 2020.1

-Frame marker is not moving to the position of the current frame for the second time. -Also, current frame data is not shown. Step... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more

0
votes
Fixed

TrailRenderer's Normals are facing same direction when its Alignment is ...

Visual Effects - Legacy

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Dec 06, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "TrailNormalTest" 2. Move the "Trail" GameObject around in the Scene ... Read more

0
votes
Fixed

[HDRP] Decals get duplicated and baked into the object after moving Deca...

Package: Scriptable Render Pipeline HD

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Dec 12, 2019

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Version/s: 7.1.6

Repro steps: 1) Open HDRP Template 2) Import the attached package 3) Place one of the decals on the ground 4) Save scene 5) Close th... Read more

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