Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0f3
Issue ID
824726
Regression
No
Shader.globalMaximumLOD isn't restored after exiting play mode
Steps to reproduce:
1. Open attached project "824726.zip"
2. Open scene "Bug"
3. Run it
4. Notice that cube disappears. Exit play mode
5. Notice that cube is still invisible
Reproduced with: 5.2.4f1, 5.3.6p3, 5.4.0p2, 5.5.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment