Search Issue Tracker
[HDRP] Minor issue. Layered materials dont copy tiling information when ...
When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more
Addressable Assets are not released when prievous AsyncOperationHandle i...
Steps to reproduce: 1. Open user's attached project "sandbox-addressable.zip" 2. Build the project for Android 3. Connect the device... Read more
[HDRP] Faded lights aren't culled to allow bright Lights to activate eve...
Reproduction steps: 1. Open project in "case_1203644-FadeLightCullIssue.zip" 2. Open "LightScene.unity" 3. Notice that Point Lights ... Read more
[2D][Sprite Atlas V2] Master V2 Atlas unable to accept folder in Objects...
[2D][Sprite Atlas V2] Master V2 Atlas unable to accept folder in Objects for Packing Repo steps: 1. Select "MasterV2.spriteatlasv2"... Read more
Alpha channel is not not visible when using Baked Shadowmask mode in the...
Steps to reproduce: 1. Open the attached repro project 2. Bake the lighting 3. Make sure that Shadowmask scene viewport mode is ena... Read more
[Bug] Shader compilation bar never reaches end state on first time proje...
When opening HDRP template the first time, the progress bar never reaches completion. Upon closing and reopening the project the iss... Read more
Baking lightmaps with cache server enabled returns incorrect lightmaps
When baking lighting in a project using the cache server, the lightmaps are ok during the bake but at the end when files get saved o... Read more
[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader K...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Inspect the Quad in front of Camera 3. Open "ShaderB... Read more
[HDRP] Diffusion Profile List loses references when project is reopened
Steps to reproduce: 1. Create a new HDRP project 2. Create a Diffusion Profile 3. Assign it to a Lit Subsurface Scattering material ... Read more
TextureImporter.wrapMode returns -1 when Texture's Wrap Mode is not changed
How to reproduce: 1. Open the attached project 2. Select Test->Run in the top toolbar 3. Inspect the Console Window Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes