Search Issue Tracker

0
votes
Fixed

Crash in AnimationClip::BuildMecanimDataMainThread when entering a Play ...

Animation

-

Jun 28, 2017

-

Version/s: 5.6.2p1

Unity Editor crashes when entering a Play mode, while Animator Controller Bundle is loading. Reproduction steps:1. Open the attached... Read more

0
votes
Duplicate

Capsule Collider bounds return different value when setting properties i...

Physics

-

Jun 28, 2017

-

Version/s: 5.6.0p4

Steps to reproduce:1. Open attached "CapsuleBug.zip"2. Enter play mode3. Observe console output - 2 colliders with same setting have... Read more

0
votes
Won't Fix

CanvasRenderer.cull cannot be set to false if it is set to true on Awake...

uGUI

-

Jun 29, 2017

-

Version/s: 5.6.0p3

To reproduce: 1. Open the project, attached by the tester (cullBug.zip)2. Open "scene" scene3. Enter Play mode, cull is set to true ... Read more

0
votes
By Design

Asset Serialization Mode Force Text saves NavMesh in binary

Serialization

-

Jun 29, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the tester (forceTextBug.zip)2. Bake the NavMesh3. Find the baked NavMesh in the Asse... Read more

2
votes
Duplicate

Mixed lighting does not differentiate between static and non-static obje...

Shadows/Lights

-

Jun 29, 2017

-

Version/s: 5.6.1p2

Steps to reproduce:1. Download and open the attached objectOptional: clear and build lighting data2. Enter Playmode3. Observe Object... Read more

0
votes
Duplicate

Incorrect character position when using additive animation without a mask

Animation

-

Jun 29, 2017

-

Version/s: 2017.1.0f1

Steps to reproduce:1. Open the attached project2. Open the Assets/ReproScene.unity3. Play the scene4. Observe the incorrect characte... Read more

0
votes
Won't Fix

In Multi-Scene editing, changing active scene leaves NavMesh settings of...

AI Navigation

-

Jun 24, 2017

-

Version/s: 5.6.2f1

To reproduce:1. Open attached Unity project "NavMeshWindow.zip"2. Observe that scenes "1" and "2" have different Navigation Bake con... Read more

0
votes
Postponed

Play Mode takes a longer time to load in Unity 2017.x

Scripting

-

Jun 29, 2017

-

Version/s: 5.3.8f1

Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Menu, select "Test" -> "EnterPlayMode test". Results: In... Read more

4
votes
By Design
1
votes
Fixed

NavMeshPath status is PathComplete when the path target is inside the ob...

AI Navigation

-

Jan 26, 2017

-

Version/s: 5.5.0f3

To reproduce: 1. Open the project, attached by the user (NAVMESHPATH.zip)2. Open "Scene" scene3. Enter Play mode4. Observe the conso... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.