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Canvas inside canvas resets position/anchors when entering play mode
Steps to reproduce: 1. open attached "ErrorProject.zip" 2. open scene LEperiment 3. select "LoreCanvas" in hierarchy 4. center RectT... Read more
Mixed lighting causes artifacts when entering shadow draw distance
Steps to reproduce: 1. Open "MixedLighting.zip" 2. Open scene "New Scene" 3. Move scene camera closer/further to/from plane. Expect... Read more
[metal/hlslcc/runtime] Shader compilation fails and entire screen is ren...
Steps to reproduce: 1. Open attached project 2. Change the main graphics API for Mac Standaole to 'Metal' 3. Build 'DemoWalk' scene... Read more
[MeshCollider][SphereCast] Does not detect some triangles when radius is...
Reproduction steps: 1. Open the attached project. 2. Open "SphereCastFail" scene. 3. Select "TestSphereCast" game object. 4. Expand ... Read more
Object with a material block property causes other object's material to ...
Repro steps: 1. Open "MaterialPropertyBlockTest" project 2. Open "Scene" scene 3. Check the inspector and notice that the left chara... Read more
Mesh renderer lines are thicker in 5.4
Steps to reproduce: 1) Open the attached project 2) Go to the scene window 3) Select the cube 4) Observe the collider lines around ... Read more
Memory Leak appears when entering play mode with two cameras and UI element
Steps to reproduce: 1. open ExampleProject 2. open scene "ExampleScene" 3. Press play 4. Open Profiler 5. Choose Memory tab Result:... Read more
[metal/hlslcc/runtime][OSX] Significant performance regression on OSX Me...
Steps to reproduce: 1. Open attached project 2. Change graphics API to 'Metal' for Mac Standalone 3. Build 'Elements Preview' scene... Read more
[metal/hlslcc/runtime] Bigger CPU/GPU frame time on OSX and iOS Metal bu...
Steps to reproduce: 1. Open attached project 2. Change graphics API to 'Metal' for Mac Standalone 3. Build 'Test' scene 4. Attach t... Read more
[metal/hlslcc/runtime][OSX] Slightly bigger CPU/GPU frame time on OSX Me...
Steps to reproduce: 1. Open attached project 2. Change graphics API to 'Metal' for Mac Standalone 3. Build 'DEMO INFINIGRASS v1.3 U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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