Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.4.0f3
Issue ID
823035
Regression
No
Shadowmask mode in the new version of lighting window is not working properly
To reproduce:
1. Open attached project
2. Build lighting
3. Notice a white static plane with baked shadows from a large static cube behind and a nonstatic green sphere which doesn't have a shadow from baked shadowmap
Reproducible: 5.5.0a5, 5.4.0p2, 5.3.6p3
Regression from 5.2.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment