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0
votes
Fixed

[URP] Name label in Shader Passes clipped in Preset of UniversalRenderPi...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Name label in Shader Passes clippes in Preset of UniversalRenderPipelineAsset_Renderer Steps to Reproduce: 1. Create a new project ... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

0
votes
Fixed

[LWRP] Light Component ignores culling mask values when multiple lights ...

Package: Scriptable Render Pipeline Lightweight

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Nov 27, 2019

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Version/s: 6.9.0

How to reproduce: 1. Open the "ARDemo-Editing-AllWorldsBase_SHADOWTEST" Scene in the attached "LWRP_ShadowTest copy.zip" Unity proje... Read more

0
votes
Fixed

[Preset] "Use Defaults" text overlaps with its checkbox under "Tier Sett...

Asset - Importers

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Nov 28, 2019

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Version/s: 2018.1, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a15

On creating preset of "Graphics Settings", "Use Defaults" text overlap with its checkbox under "Tier Settings", refer attached scree... Read more

0
votes
Duplicate

[Vulkan] Editor silently exits on Linux, crashes on Windows when opening...

Vulkan

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Nov 28, 2019

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Version/s: 2020.1.0a15

How to reproduce: 1. Create or open an existing project 2. Change Graphics API to Vulkan 3. Apply the changes by restarting the Edit... Read more

0
votes
Fixed

[GPU PLM][AMD] Radeon Pro Denoise maxes VRAM and hangs

Progressive Lightmapper

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Nov 28, 2019

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Version/s: 2019.3, 2019.3.0b12

Repro: Find a machine with recent AMD hardware, Windows 10 and current drivers. tested using AMD's November 15th 2019 driver build ... Read more

0
votes
Fixed

Player crashes on il2cpp::os::Thread::GetCurrentThread() + 83 when shut...

IL2CPP

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Sep 24, 2019

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Version/s: 2017.4, 2018.4.9f1, 2020.1

How to reproduce: 1. Open the attached provided in the link in the Edit section 2. Build and run 3. When the PLayer launches let it... Read more

0
votes
Fixed

[Preset] "Level" names under "QualitySettings" are misaligned when its p...

Asset - Importers

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Nov 28, 2019

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Version/s: 2018.1, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a15

On creating preset of "Quality" from "Project Settings", "Levels" names are misaligned, refer attached screenshot Steps to repro: ... Read more

0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Rep... Read more

1
votes
Won't Fix

Assigning fields of a List/Array to another List/Array will make that fi...

Scripting

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Nov 28, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Download the 'What.cs' script 2. Attach the script to any object 3. Enter PlayMode 4. Modifying the amount valu... Read more

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