Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0a6
Issue ID
819596
Regression
Yes
Light Probes are not updated when color space is switched
When switching between Linear and Gamma color space, lighting information is passed but Light Probes themselves are not updated. The switch between Linear Color and Gamma color space takes remarkably longer (approx. 5 seconds) than the version 5.4. It is working as expected in 5.4.0p25, 5.4.0f2. The issue appears in 5.5.0a4, 5.5.0a5 and 5.5.0a6.
Steps to reproduce the bug:
1) Open the scene 'TestScene'.
2) Build the lighting.
3) Open File > Build Settings > Player Settings.
4) In Other Settings > Rendering, change color space from Linear to Gamma or vice versa.
5) Observe the bug.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment