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Fixed in 5.6.0f3
Votes
0
Found in
5.4.0b21
Issue ID
819524
Regression
No
MSAA combined with certain orderings of triangles in a mesh causes seam artifacts
How to reproduce:
1. Open the attached scene and the example scene "MSAABug_ExampleScene" in it.
2. Select the "MSAABug_ExampleMaterial" and switch back and forth between Opaque & Transparent rendering modes.
3. When Opaque is used, notice seams in various places on the red objects in the game view (scale the game view for better observation).
Expected behavior: MSAA is not causing gaps in geometry.
Actual behavior: MSAA combined with certain orderings of triangles in a mesh causes seam artifacts.
Reproducible: 5.4.0f3, 5.5.0a5
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