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[Android] Loading AssetBundles from file fails when bundle is located af...
To reproduce: 1. Download and open "TestLargeAssetBundle.zip" project.2. Build app to the device.3. Copy the file "test" located in ... Read more
[Metal] Screen does not render using Screen.SetResolution when device re...
Reproduction steps for iOS:1. Connect a device with a bigger resolution than the one, that is set in the "ChangeResolution" script (... Read more
Editor crashes in FindRelativeTransformWithPath on entering Play mode, w...
To reproduce: 1. Open the project, attached by tester (scriptCrash.zip)2. Open "2D" scene3. Add HealthBarUI.cs script to Cube game o... Read more
Unity crashes when calling GameObject.Destroy() on an "empty" GameObject
Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more
[IL2CPP] Vector2.Distance returns different value between two constant p...
Reproduction steps:1. Open the attached project and play the "main" scene.- 402A27E960000000 is displayed2. Build and run the scene ... Read more
The "Audiosource.time" and "Audiosource.timeSamples" commands do not wor...
Steps to reproduce:1. Open QA attached project "AudioSampleRepro.zip"2. Open Test scene3. Observe Audio source attached on "Main Cam... Read more
[iOS] Locked orientation app gets rotates from portrait to landscape whe...
Steps to reproduce:1. Download the attached project2. Build to iOS3. Make sure your device doesn't have rotation locked and rotate i... Read more
Unable to move Editor windows between monitors when a window dimension i...
Steps to reproduce:1. Create a new project2. Undock a window(e.g. Scene view)3. Increase the width of the window to be higher than t... Read more
[VR] Crash w/ Oculus and DX11 on Camera selection
Steps to reproduce:1) Download and open attached project "dx11vrcrash_m.zip" (see edit for link)2) Open scene "KriptoFX/Realistic Ef... Read more
Visual artifacts appear when rendering to render texture which uses a sp...
To reproduce: 1. Open the project, attached by user (RenderTexturesIssue.zip)2. Open "Test" scene3. Enter Play mode4. Move Cube game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used