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Collision.impulse returns very low values during high-velocity collisions
Steps to reproduce: 1. Download and open the attached project 2. Build for 32-bit Standalone 3. Run the build 4. Wait for collision ... Read more
NullReferenceException thrown when trying to open components selection w...
Steps to reproduce (repro video attached): 1. Create a new Unity project 2. Add an empty game object in the Hierarchy 3. Add Mesh R... Read more
Inconsistency with Resources.Load () - 'Resources.Load () as Sprite' doe...
Steps to reproduce: 1. Open user attached project 2. Open Resources/Scenes/Main.unity scene 3. Play the scene 4. Notice that the spr... Read more
[Cinemachine] Cinemachine Virtual Camera's "Look At" becomes None after ...
To reproduce: 1. Open attached project "Cinemachine.zip". 2. Open Test scene. 3. Select "CM vcam1" object. It has "Cinemachine Virtu... Read more
Infinite Console warnings in Edit Mode cause Memory Leak
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Select "8m" in the Hierarchy window 3. Enable the GO Expected Result: Th... Read more
Unity freezes when transfering data to an array from cloned compute buffer
To reproduce: 1. Open user's attached project 2. Open scene "GIF" under Assets\GIF 3. Enter play mode 4. Make sure Game View tab is ... Read more
Constant value is not properly evaluated in animation curve after last k...
Constant value is not properly evaluated in animation curve after last keyframe. Repro: 1- Open project in attachment. 2- Open sce... Read more
Graphics.Blit in OnRenderImage always causes a warning on entering Play ...
Steps to reproduce: 1.Open attached “WriteWarning.zip” Unity project 2.Open ‘test’ scene 3.Enter Play mode Expected results: No war... Read more
Unavailable to rename gameObjects after setting content size fitter to m...
To reproduce: 1. Open repro project 2. Open 'Launcher' scene 3. Try to rename any gameObject in hierarchy window( not in inspector) ... Read more
All about bugs
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