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[PLM] Progressive Lightmapper crashes with transparent shader (render qu...
Steps for reproduction: 1) Download project `AreaLightCrash` below 2) Open the scene `Skybox` 3) Generate the lighting 4) Observe t... Read more
Root motion not apply when keyframing in animation window causing double...
When sampling an Animator that is in root motion, the effective root transform will be moved to reflect actual root motion. The Moti... Read more
Video clip name is not updated in Inspector after renaming video clip
Steps to reproduce: 1) Select video clip 2) Make sure video clip import settings are shown in Inspector 3) Rename video clip Actua... Read more
[Curves] The new optimize button interrupts some curve key functionalities.
Repro steps: 1. Create a particle system in 2017.3 (tried in a7, should work in any version after the curve Optimize button was intr... Read more
Crash on get_generic_context_from_stack_frame when debugging Animator pr...
To reproduce: 1. Download and open attached "Learn Roughlike2D.zip" project. 2. Download and install Visual Studio Code if you do n... Read more
Setting Camera.targetTexture to null makes its target object invisible
To reproduce: 1. Open attached Unity project "RTReplace.zip" 2. Open "0" scene 3. In the Hierarchy, navigate to Canvas --> RawImage ... Read more
Custom Editor. OnPreviewGUI does not display a prefab
Steps to reproduce: 1. Open attached project 2. In project tab search for "Slime for filtering" and double click on it to open Hero ... Read more
[Timeline] Animated transforms are moved when saving scene
Steps to reproduce: 1. Open user attached project 2. Select game object "Cube" 3. Open the timeline editor 4. Play the timeline in p... Read more
All pickable fields (URL, Target Texture, Audio Source) in Video Player ...
How to reproduce: 1. Open the attached project 2. Open videotest scene 3. Select Video Player in hierarchy 4.1 Target Texture has t... Read more
PersistentManager::ReadObject crash when exiting Unity if VSCode plugin ...
To reproduce: 1. Open users attached project "RaycastPlatformer.zip" 2. Navigate to VSCode > Plugins > Editor 3. Save the project 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box