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0
votes
Fixed

[SpritePacker] RGBA sprite is packed into the RGB atlas group until Pack...

2D

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May 15, 2017

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Version/s: 5.5.3p1

Reproduction steps(video file attached):1. Open the attached project.2. Go to "Window > Sprite Packer".3. Click "Pack".4. Swap be... Read more

0
votes
Fixed

Nav Mesh Preview in Scene View is affected by lighting

Graphics - General

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May 22, 2017

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Version/s: 2017.1.0b6

Steps to reproduce:1. Open new project2. Create a plane and bake a navmesh for it3. Set intensity of directional light to about 50~4... Read more

8
votes
Not Reproducible

Unity takes a very long time to build a project which has particular sha...

Build Pipeline

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May 23, 2017

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Version/s: 2017.1.0b2

The project is very small and consists only of an empty scene and shaders in the asset folder To reproduce: 1. Open the project, att... Read more

0
votes
Fixed

[DrawMeshInstancedIndirect] ComputeBuffer set to MaterialPropertyBlock d...

Graphics - General

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May 23, 2017

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Version/s: 5.6.1p1

To reproduce:1. Open attached project2. Open "test" scene3. Hit play and notice that mesh is drawn in gray color4. Select "test" gam... Read more

0
votes
Fixed

LightingData for additively loaded scenes baked together is much bigger ...

Progressive Lightmapper

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May 23, 2017

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Version/s: 5.6.1f1

LightingData for additively loaded scenes baked together is much bigger than for a single scene with same geometry The game loads ga... Read more

0
votes
Won't Fix

AssetPostprocessor is notified about the deletion of the temporary asset

Scene Management

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May 23, 2017

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Version/s: 2017.1.0b6

To reproduce: 1. Open the project, attached by user (AssetPostprocessorBug_DuplicateAsset.zip)2. Clear the console3. Duplicate the "... Read more

0
votes
By Design

il2cpp --additional-include-directories does not work on WebGL

IL2CPP

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May 18, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open the attached project (additional_include.zip)2. Switch platform to WebGL3. Build for WebGL4. Observe the ... Read more

0
votes
Duplicate

Updating the UI Text component every frame increases memory allocated to...

UI

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May 23, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by user (MemoryTests.zip)2. Open "main" scene3. Enter Play mode4. In Profiler, select Me... Read more

0
votes
Fixed

Facebook.SDKManager.ParseSupportedSDKList causes JSON Parse Error

Facebook Gameroom

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May 15, 2017

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Version/s: 2017.1.0b5

Steps to reproduce:1. Create new project2. Error appears on launch"ArgumentException: JSON parse error: Invalid value.UnityEngine.Js... Read more

0
votes
Fixed

Duplicating Animator Substate machine freezes editor

Animation

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May 23, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open user attached project "animator_test.zip"2. Open Animator window3. Select "2-Hand-Axe" or any other state... Read more

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