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0
votes
Fixed

Animation importer creates different animation clip if firstly curves a...

Animation

-

Jan 22, 2016

-

Version/s: 5.3.1f1

How to reproduce: 1. Open the attached project 2. Open the editor window for AnimBug via Window/AnimBug 3. Drag "Take 001" from Anm_... Read more

0
votes
Fixed

[Android] drawable-mdpi icon doesn't appear in APK

Android

-

Jan 25, 2016

-

Version/s: 5.3.1p2

Drawable-mdpi-v4 icon folder does not appear in APK. Read more

0
votes
Fixed

[iOS] WWW doesn't work with a link that redirects to another link on iOS

iOS

-

Jan 12, 2016

-

Version/s: 5.3.1p2

Steps to reproduce: 1. Open attached project (redirectLinkTest.zip) 2. Build for iOS 3. Build the Xcode project and run on iOS devi... Read more

0
votes
Fixed

[iOS][Splashscreen] Unity Splash Screen stretched on iOS devices

iOS

-

Jan 29, 2016

-

Version/s: 5.4.0b3

To Reproduce: 1. Build any project with 'Show Unity Splash Screen' enabled. 2. Deploy to and iOS device. 3. Observe that the splas... Read more

0
votes
Fixed

Spring Joints2D distance values different when added manually and proced...

Physics2D

-

Jan 29, 2016

-

Version/s: 5.3.2p1

1) Open attached project and proceed to "SpringBug" scene. 2) Go into playmode. Expected result: Crates should hang on the same hei... Read more

1
votes
Fixed

Game Execution Freezes when the Title Bar is grabbed, even when "RunInBa...

Deployment Management

-

Jan 28, 2016

-

Version/s: 5.3.1p4

To reproduce: 1. Build attached project (repro765773.zip) 2. Launch a game in windowed mode 3. Grab the bar for the window and star... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

-

Jan 19, 2016

-

Version/s: 5.3.0f4

1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more

2
votes
Fixed

MovieTextures sometimes black in Mac Standalone (64 or Universal builds)

Video

-

Jan 29, 2016

-

Version/s:

Playing back Movie Textures in 64 bit Mac standalone sometimes results in a black texture. This started happening somewhat more sinc... Read more

1
votes
Won't Fix

Crash with Playable API when destroying a mixer with implicitly created ...

Director

-

Jan 29, 2016

-

Version/s: 5.5.0a1

Crash with Playable API when destroying a mixer with implicitly created AnimationClipPlayables A mixer has clips added implicitly w... Read more

0
votes
Fixed

[Sub-Emitters] 5.4 Crash when entering play mode in (ParticleSystemParti...

Shuriken

-

Jan 29, 2016

-

Version/s: 5.4.0b3

Steps to reproduce: 1. Download and open project "Particle_Sub_Emitters" 2. Open scene "SimpleDebug" 2. Play the scene Actual resu... Read more

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