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0
votes
Fixed

Mesh that has submeshes and is assigned to CanvasRenderer crashes editor...

uGUI

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May 11, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open project2. Play 'UnityCanvasRendererBug' scene3. Stop scene Expected: scene will be playedActual: editor crashes... Read more

0
votes
Not Reproducible

DX12 doesn't fall back to DX11 on hardware that does not support DX12

DirectX12

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May 20, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open a new project in a computer with a GPU that doesn't support DX122. Set the Graphics API to Direct3D12 (Experim... Read more

0
votes
Fixed

[macOs] Tessellation shaders are not working

Shaders

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Mar 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open user attached project2. Open TessellationTestScene3. Observe that an object with tessellation shader is n... Read more

1
votes
Fixed

[Metal][iOS] Blur Camera Effect and Post Process Stack combined corrupts...

Mobile

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May 24, 2017

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Version/s: 5.6.1p1

Reproduction steps:1. Open the attached project.2. Make sure "Metal" graphics API is checked.3. Build and run it for iOS.4. Check th... Read more

4
votes
Won't Fix

[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...

XR SDK

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May 24, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more

0
votes
Fixed

Crash report is not generated when Standalone build crashes in Program F...

Windows

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May 24, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open Unity as an administrator2. Open the attached project (CrashTest.zip)3. Open the CrashTest scene4. Build ... Read more

0
votes
Fixed

Unity Editor freezes while entering playmode when using NetMQ messaging ...

Scripting

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Dec 27, 2016

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Version/s: 5.5.0f3

How to reproduce:1. Open the attached "UnityMQ" project and open "DebugScene"2. Open "RunPubSubExample" script3. Start debugging it ... Read more

2
votes
Not Reproducible

[Android] Huge spike in Loading.LoadFileHeaders when using Resources.Load()

Mobile

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May 19, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Development Build and Autoconnect Profiler are enable... Read more

0
votes
By Design

RenderTexture::FilterMode changes from Point to Bilinear when scene is p...

Graphics - General

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May 25, 2017

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Version/s: 5.6.1f1

MainCamera's targetTexture is set to a RenderTexture, which has FilterMode.Point. But when the scene is played, filterMode changes t... Read more

0
votes
Fixed

Crashed in Sprite::GetInnerUVs while building a project

2D

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May 21, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1) Download attached project 'Clash Of Invaders.zip' and open in Unity2) Switch platform to PC, Mac & Linux ... Read more

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