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"Unity Collab Toolbar" needs be renamed to "Collab Toolbar
"Unity Collab Toolbar" needs be renamed to "Collab Toolbar"Existing naming is inconsistent with all the rest of the window's names i... Read more
Network socket is not opened when creating a server via script
To reproduce:1. Download and open users attached project Network test2. Open scene "server"3. Build and run this scene4. While runni... Read more
[EditorTest] Running a single edit mode test is really slow
To reproduce: 1. Open attached project.2. Open Test Runner.3. Select an Edit Mode test : CrossSceneReferenceTests -> CrossSceneRe... Read more
Potential crash when exception is raised in mono_domain_unload
The only way so far to repro is to intentionally raise an exception in UnloadDomain (or within mono_domain_unload) as the user did w... Read more
"Select Shader" on Material does not show yellow framed animation (behav...
Steps:1. Open repo or new project with shader files and material2. Select Material3. Click the texture on Material -> observe3. O... Read more
(Regression) Particle System does not update upon changing Mesh in Shape...
Steps:1. Create particle system2. In Shape Module, choose Mesh3. Select Cube4. Simulate the particle system and you will see particl... Read more
(Regression) Particle System mesh wireframe in Shape Module does not dis...
Steps:1. Create particle system2. In Shape Module, select Mesh, assign a mesh e.g. cylinder3. In scene view, you should see the wire... Read more
[Vulkan] Player crashes on fullscreen Intel(R) HD Graphics 520
Reproduction steps:1. Open any project2. Enable Vulkan API3. Build & run with -force-vulkan enabled4. Player will crash on start... Read more
[SteamVR] Two cameras in VR mode spam console w/ "Assertion failed on ex...
Steps to reproduce:1) In an empty scene create two cameras2) Set one to render Left eye, other - Right3) Make sure VR mode is on4) P... Read more
(Regression) Particle System having Dark Skin in Unity Personal
Reproduction steps:I opened repo project at my home machine which is having Personal license-> So Personal skin is used. But Part... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used