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Resizing child's RectTransform, parent's RectTrans and child's RectTrans...
A parent object is gone (not visible) after Resizing child's RectTransform, parent's RectTransform and child's RectTransform (again)... Read more
AssetDatabase.LoadAssetAtPath() returns null when loading asset copied w...
Steps to reproduce:1. Open attached project2. Rightclick "coop_01" asset and Reimport (this runs CopyAssetOnPostprocessModel script)... Read more
Child canvas becomes invisible if parent canvas with Screen Space - Over...
Reproduction Steps:1. Import attached project.2. Open "ChildCanvasBug" scene.3. In Hierarchy, make sure Render Mode is set to "Scree... Read more
Mesh Renderer shows contradictory message when setting Light Probes to U...
To reproduce:1. Open the attached project2. Open the Main scene3. Select the Cube from the Hierarchy4. Disable "Lightmap Static" in ... Read more
Activating UI object with InputField during runtime causes UI rebuild lo...
To reproduce: 1. Download and open "Assets.zip" project.2. Navigate to Cookie->Scenes folder.3. Open "Base" Scene.4. Enter Play m... Read more
ScriptUpdater.exe crashes if user scripts contains methods with "unsafe ...
Reproduction steps:1. Open project attached (pianista-2.x-5.6.x.zip)2. Inspect console. Expected result: APIUpdater will run fine th... Read more
Error "APIUpdater encountered some issues..." appear when using script u...
Reproduction steps:1. Create new project.2. Make a script with unsafe code.3. Run script updater on it. Expected result: Script upda... Read more
Windows Standalone build crashes when Vulkan is enabled
To reproduce:1.Create empty project2.In Edit > Project Settings > Player > Set Vulkan as primary Graphics API3.Build the pr... Read more
Sprite packer causes Out of memory error
Unity editor crashes on sprite packing with out of memory exception, if there is not enough RAM. Tested with 4GB RAM Reproduction st... Read more
[Android] Application crashes with Fatal signal 11(SIGSEGV) when using S...
Steps to reproduce: 1) Download attached project 'ShurikenCrash.zip' and open in Unity2) Build and run 'Play' scene on a device3) Dr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Empty gap next to Preview window in SpeedTree Shader Graph Nodes
- Override move options in Inspector are not disabled when only one Override is added in URP Volume
- “NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light when Editor theme is set to Light
- Default Volume Profile property does not get reset when the property is selected and the reset button is pressed
- Saving Visual Effect Graph closes it in Visual Effect Graph window