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In Camera Preview using Deferred rendering mode, fog does not show up
While changing from Forward to Deferred rendering modes on camera you can see in the Camera preview that the fog is gone on Deferred... Read more
[Crash | VR] Graphics Jobs and VR support enabled in Point Light scene c...
1) Download project2) Setup CV13) Build an run the App4) Observe crash Notes:- This only occurs in the standalone app- The crash onl... Read more
Assertion failed: Screen position out of view frustum when undo-ing resize
"Assertion failed: Screen position out of view frustum" when undo-ing object resize See gifs attached 1. Create a new project2. Impo... Read more
WWW.texture shows wrong dimensions for a specific PNG texture
To reproduce:1. Open project2. Open and play 'Main Scene'3. Texture's width and height are printed to console Expected: texture dime... Read more
It is slower to load asset bundles from Cache than from Streaming Assets
How to reproduce:1. Open the attached project2. Play Test scene in editor3. Press the button "Download from the Cache"Result is arou... Read more
[HoloLens] Black screen in any emulation mode when cameras "AllowMSAA" =...
Steps to reproduce:1. Open attached project "emulation-test.zip"2. Open "test" scene3. Select "Main Camera" in the Hierarchy4. Make ... Read more
[Regression][ProjectFolder] NullReferenceException after multi-selecting...
Steps to repro:1. Open attached project;2. In the project folder go to 'Free_SpeedTrees' folder;3. Multi-select 'Broadleaf-Desktop.s... Read more
NullReferenceException thrown when selecting multiple objects in Project...
1. What happenedNullReferenceException thrown when selecting multiple objects of different types in Project explorer: NullReferenceE... Read more
[WSA] Project needs to be recompiled after switching player settings to ...
Steps to reproduce:1. Open attached project(link in the description) OR download holo-toolkit project https://github.com/Microsoft/H... Read more
[VideoPlayer] Switching between videos crashes application on Samsung Ga...
How to reproduce:1. Open the attached project2. Build and run on device3. Click on play button4. In the middle of the video click on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used