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Crashes due to StackOverflow when trying to close any scene on SceneClos...
To reproduce: 1. Download project.2. Execute menu item: "BUG/Delete scene" Crash! EditorSceneManager.SceneClosingCallback callback =... Read more
Crash on UnityScene::UnloadSceneObjects when closing scene which was clo...
To reproduce: 1. Download and open attached project.2. Execute menu item: "BUG/Delete scene" Crash! ...EditorSceneManager.sceneClosi... Read more
Misspelling in collab error message
1. What happenedError message 'An error occured' that appears on top of Collab Toolbar is misspelled. 'occured' should be 'occurred'... Read more
[GearVR] Right eye is not rendered
Reproduction steps:1) Download and open user's attached project2) Build and run "scene vr" scene on an Android device compatible wit... Read more
Setting the number of line segments of Line Renderer during playmode res...
How to reproduce:1. Open the attached "LineRendererIssue" project2. Open the "Main" scene and enter playmode3. Press "F" key to crea... Read more
Undo is slow when undoing changes to a prefab with complex hierarchy whe...
To reproduce: 1. Open the project, attached by tester2. Open scene if not open3. Add 400 GameObject prefabs to the hierarchy4. Selec... Read more
[Animator] OnStateMove is called twice for a state at the end of transit...
To reproduce:1) Open attached project and scene2) Open Animator window for following the states3) Pause and Play the scene, then sta... Read more
[iOS][Cardboard] Xcode throws linker error when VR SDK is set to Cardboard
Steps to reproduce:1. Create a New project2. Switch Target platform to iOS3. Player Settings > Mobile Tab > Other Settings>... Read more
Editor crashes after OutOfMemoryException while adding lots of GameObjec...
Reproduction steps:1. Open the project2. Open the only scene3. Select ListTest GameObject4. Press play Expectation: play mode starts... Read more
[Android] Changing VRSettings.renderScale during runtime results in OPEN...
To reproduce: 1. Download and open "VR Construction Yard_5.6.zip" project.2. Go to Build Settings and add "Main_compact_2_fixed" sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used