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Duplicate

Votes

0

Found in

2018.3.0b12

2018.3.0f2

Issue ID

1116020

Regression

Yes

[Vuforia] "GameObject.SetActive" within "OnValidate" on a Prefab when "VuforiaConfiguration.asset" is in project quits Editor

Scripting

-

Reproduction steps:

1. Open "OnValidateCrash.zip" project
2. Enter Playmode
3. See pop-up: "GetManagerFromContext: pointer to object manager 'LightmapSettings' is NULL (table index 22)"

Expected Result: Entering Playmode doesn't create the pop-up that forces you to quit
Actual Result: Entering Playmode creates a pop-up that forces you to quit

Reproduced with: 2018.3.3f1, 2018.3.0f2, 2018.3.0f1
Did not reproduce on: 2019.2.0a1, 2019.1.0a14, 2018.3.0b11, 2018.3.0b9, 2018.3.0b6, 2018.3.0b1, 2018.3.0a1, 2017.4.18f1

Comments (1)

  1. adamkvd

    Jan 22, 2019 15:21

    The issue state says "duplicate", but where can I find the issue this is a duplicate of?

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