Search Issue Tracker
[WSA] Build and Run On option is greyed out selecting Universal 10 SDK
Impossible to select Build and Run on target, when Universal 10 SDK is selected. Repro image: https://oc.unity3d.com/index.php/s/w6... Read more
Profiler shows that texture uses twice the amount of memory
To reproduce: 1. Open the attached project 2. Load the "test" scene 3. Hit play 4. Open Profiler window 5. In the Profiler window, s... Read more
SubEmitters appear far away from their spawn position if particles are d...
Steps to reproduce: 1. Open attached project 2. Open scene "DemoSceneParticleSystem" 3. In hierarchy, select "ParticleSystems/Light... Read more
Invalid AABB inAABB when using font which has line spacing set to 0
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Notice "Invalid AABB inAABB" error in console. Also, double-c... Read more
Cannot select objects from scene view if rendering to a texture during O...
Steps to reproduce: 1. Open attached project 2. Open scene "picktest" 3. Make sure that cube is visible in scene view 4. Run the sc... Read more
After deleting Tag and reopening the scene, deleted tag is shown again
How to reproduce: 1. Open the attached project 2. Open test scene 3. Expand Parent is hierarchy and select Cube 4. Notice it has PDF... Read more
Setting Texture through MaterialPropertyBlock doesn't affect objects rea...
Reproduction steps: 1. Open the attached project 2. Open scene "Scene" 3. Press Play 4. Notice that object whose Texture was set th... Read more
Not possible to type to InputField if required tag to make changes with ...
How to reproduce: 1. Open the attached project 2. Open MainScene scene 3. Expand Parent and select Cube 4. Go to Add Tag 5. Create n... Read more
Rigidbody2D with Interpolate and Start Asleep flickers after AddForce
Reproduction steps: 1. Open the attached project (ReproProject.zip) 2. Open and play the "Test Scene" 3. Press anywhere on the game ... Read more
[WebGL] Application.ExternalCall throws exception if called function is ...
-e: see title, for Webplayer it just does nothing in that case and throws no exception or error -repro: --make a scene with Applica... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP