Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.0.1f1
Issue ID
690762
Regression
No
[WebGL] Application.ExternalCall throws exception if called function is missing
-e: see title, for Webplayer it just does nothing in that case and throws no exception or error
-repro:
--make a scene with Application.ExternalCall (http://docs.unity3d.com/ScriptReference/Application.ExternalCall.html)
--build & run for WebGL
--NOTICE content stops because of the thrown exception
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project
Add comment