Search Issue Tracker

0
votes
Duplicate

[iOS][Shaders] EdgeLengthBased and Phong objects aren't rendered when us...

Mobile

-

Jul 27, 2018

-

Version/s: 2018.3.0a5

To reproduce:1. Open project attached by QA or use [Shaders] FTP from qa-project-share collab2. Build ShaderTest_Custom_Tesselation ... Read more

0
votes
Duplicate

[Physics] Physics Raycaster does not detect the full object's collider b...

Physics

-

Jul 26, 2018

-

Version/s: 2018.1.5f1, 2018.1.9f1

Steps to reproduce:1. Open user attached project2. Play the scene3. Select the EventSystem and observe the output4. Select the Game ... Read more

0
votes
Duplicate

[LWRP] Game objects are missing from the sample scene when platform is s...

Graphics - General

-

Jul 27, 2018

-

Version/s: 2018.3.0a5

To reproduce:1. Create a new project with LWRP template2. Switch platform to Android3. Open Scene window Expected results: Scene is ... Read more

0
votes
By Design

Inconsistent AssetBundle build times with different compression settings...

Asset Bundles

-

Jun 20, 2018

-

Version/s: 2017.4.4f1

Reproduction steps: 1. Open "AssetBundleBuildTime" project2. "Window" -> "AssetBundle Browser"3. Drag "Lightmap-0_comp_shadowmask... Read more

2
votes
By Design

[Networking]Client side projects/builds cannot connect to Host side proj...

Networking

-

Jul 25, 2018

-

Version/s: 2017.2.3f1, 2018.2.0f2

Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Transfer build to a different machine4. Start ... Read more

0
votes
Fixed

Changes to prefabs aren't applied to Instantiated instances of the prefa...

Scene Management

-

Jul 27, 2018

-

Version/s: 2018.3.0a6

When you make changes to a prefab, the changes will not be applied to any instance of that prefab instantiated at runtime until you ... Read more

0
votes
Won't Fix

[Android] Built project crashes on Google Play services authentication p...

Mobile

-

Jul 14, 2018

-

Version/s: 2018.2.0a3, 2018.2.0f2

To reproduce: 1. Download attached project "AndroidBug.zip" and open in Unity2. Open "MainScene" scene3. Set Android platform4. Run ... Read more

4
votes
Won't Fix

[iOS][VideoPlayer][Memory] Loading a video via clip/url memory spikes in...

Video

-

Jul 19, 2018

-

Version/s: 2018.2.0f2

To reproduce:1. Open users attached project "New Unity Project.zip"2. Build for iOS device3. Open built project with Xcode4. Run it ... Read more

4
votes
Fixed

[Graphics] Direct3D 12: missing support for generating mipmaps on 3D ren...

Windows

-

Jun 14, 2018

-

Version/s: 2018.1.1f1

[Graphics] Direct3D 12: missing support for generating mipmaps on 3D render textures 1. What happened We use 3D (volume) render text... Read more

0
votes
Fixed

Editor crashes after exiting Play Mode

DirectX12

-

Jul 26, 2018

-

Version/s: 2018.3.0a6

How to reproduce:1. Open user's attached project "LabsShadowmask.zip"2. Enter the play mode (wait for the animation to begin)3. Exit... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.