Search Issue Tracker
[Debug] Running project with attached debugger causes Socket exception i...
Steps to reproduce: 1. Open attached project 2. Open scene "1" 3. Run it and notice "Thread Start!" message in console 4. Open IPC.... Read more
[2D Prototype] Sprites from ETC2 atlases are drawn incorrectly when shar...
Sprites from ETC2 atlases are drawn incorrectly when they are sharing a Packing Tag with other sprites using ETC1 split alpha channe... Read more
[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...
The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass. - HD... Read more
UI elements with negative values are not sorted correctly
To reproduce the issue follow the steps: 1. Open "UIParticles" project 2. Open "UIParticles" scene 3. Run the scene "UIParticles" 4.... Read more
[Android] [OpenGL] Shader goes dark when forcing OpenGLES 2 on Adreno 3xx
To reproduce: 1) Open attached project and scene in it 2) Make sure it forces OpenGLES 2.0 in Player Settings 3) Build and run on An... Read more
Garbled UI and "rc.right == m_GfxWindow->GetWidth()" asserts with ProBui...
Install Probuilder Advanced from Asset Store (or use attached project) Open Tools/Probuilder Select any of the Tools (Shape, UI Edit... Read more
Rigidbodies wake up with a jolt when they start sleeping
To reproduce: 1. Open attached project 2. Play the "Warning" scene Note that when the person's model falls down on the ground, and t... Read more
[Profiler] Object names are not shown when profiling a build
Reproduction steps: 1) Use any project 2) Create a Development Build with Autoconnect Profiler selected (reproduced with OSX Standal... Read more
[InputField] Cannot reenter leading decimal point in "InputField"
Steps to reproduce: 1. Open project attached and Open scene "Test". In "Hierarchy" window notice "InputField" component. 2. Click th... Read more
[iOS][IL2CPP] Double casting does not export correctly with IL2CPP
To reproduce: 1. Open attached project ("DoubleCast.zip") 2. Open "MainScene" scene 3. Play it in the editor 4. Notice that in the C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects