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Documentation page is not displayed when the "VFX Value Noise 3D" questi...
Repo steps: Open Unity Scene Right click the Project Menu Click Create > Visual Effects > Visual Effect Graph Name the Graph a... Read more
[Linux][PlasticSCM] Dialog window is offset when checking in chances
Reproduction steps:1. Open the attached “BugRepro” project2. Log in to PlasticSCM3. Create a Workspace4. Click “Checkin Changes”5. O... Read more
[WebGL] TMPro input field does not prompt a keyboard when in fullscreen ...
How to reproduce:1. Open the attached “IN-33305“ project2. In the File → Build Settings check Development Build and click Build3. Op... Read more
HDRP Material preview field doesn't get filled in the Inspector when mak...
How to reproduce:1. Open the "HDRP Material Preview" project2. Select the "Green Material" Material3. In the Inspector enable "Use E... Read more
GameObject Material is not rendered when building an asset bundle contai...
How to reproduce:1. Open the “AssetBundleBugRepro.zip“ project1.1 Erase the Libray folder2. Open “Window > Bug Repro Editor Windo... Read more
The sprite in the Sprite Renderer remains changed after scene preview is...
How to reproduce:1. Open the “animation2.zip“ project2. Open the “SampleScene“ scene3. Select the “sprite“ GameObject that is nested... Read more
NullReferenceException error occurs when a GameObject with a script comp...
How to reproduce:1. Open the “NullReferenceException error“ project2. Select the “TimerIDTest“ GameObject in the Hierarchy3. Enter P... Read more
[Overlays] Layout update errors are spammed in the Console log when open...
How to reproduce:1. Open the user’s attached “Tilemap_Overlay_LayoutBug” project2. Toggle on the “Tile Palette” and “Brush Picks” ov... Read more
"vector<bool> too long" error is thrown when using UnityYAMLMerge
Steps to reproduce:1. Open user attached “Repro_I_Received” folder2. Run the Repro.bat file Expected result: Runs the Repro.bat file... Read more
Shader Error when creating a Visual Effect Graph
Repo steps: Open Core Unity Scene Open Window > Package Manager Check Visual Effect Graph is installed Right click the Project Me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS