Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.2f1
Issue ID
771326
Regression
No
[WSA] Build and Run On option is greyed out selecting Universal 10 SDK
Impossible to select Build and Run on target, when Universal 10 SDK is selected.
Repro image: https://oc.unity3d.com/index.php/s/w6q8RcMkR27kg8v
Expected to be the same behavior as selecting Universal 8.1 SDK, where you can select Build and Run target.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment