Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.2f1
Issue ID
771326
Regression
No
[WSA] Build and Run On option is greyed out selecting Universal 10 SDK
Impossible to select Build and Run on target, when Universal 10 SDK is selected.
Repro image: https://oc.unity3d.com/index.php/s/w6q8RcMkR27kg8v
Expected to be the same behavior as selecting Universal 8.1 SDK, where you can select Build and Run target.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
Add comment