Search Issue Tracker
Console throws Unsupported enum type errors when enum inherits from type...
Reproduction steps:1. Open the attached "repro_IN-36180EnumSerialization.zip" project2. Open the “Assets/Scenes/SampleScene” Scene4.... Read more
Resetting layout does not reset window position and size
How to reproduce:1. Open the attached project “EmptyProject.zip“2. Open the Project Settings (Edit > Project Settings…)3. Make th... Read more
AsyncOperation.allowSceneActivation is ignored when refocusing Editor
Reproduction steps:1. Open the attached “Test Project” project2. Enter the Play Mode3. Click on a different window, outside the Edit... Read more
Crash on PhysicMaterial::GetInstantiatedMaterial when accessing Physics ...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode Expected ... Read more
Billboard Grass is only visible when Depth Priming Mode is disabled
How to reproduce:1. Open the attached project “Billboard Grass bug.zip” from the Google Drive link2. Check which Scriptable Render P... Read more
Error NullReferenceException: Object reference not set to an instance of...
Reproduction steps1. Open the “UIElementBug” project2. Press the “test” Button in the “TestWindow” Window Expected result: Text is d... Read more
Documentation Link does not work when the "VFX Logic Nodes" question mar...
Repo steps: Open Unity Scene Open Window > Package Manager Check Visual Effect Graph is installed Right click the Project Menu Cl... Read more
Mesh becomes distorted when hovering over it with the Polybrush tool
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Open Tools > Polybrush >... Read more
Case-insensitive string reformatting of InputSystem fails when using Tur...
How to reproduce:1. Install the Turkish language pack2. Change Region and Language to Turkish3. Open the “IToJump.zip“ project4. Ope... Read more
Editor performance declines when opening a scriptable object with cyclic...
Reproduction steps:1. Open the attached “NewGraph“ Project2. In Project Window select “Assets/NewGraph/Graphs/BaseGraphData 4.asset”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS