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3
votes
Duplicate

Deferred Camera with RenderTexture ignores ViewPort Rect

Camera

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Mar 13, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "779420.zip" 2. Open scene "test" 3. In Player settings set rendering path to forward ... Read more

0
votes
Fixed

Using a runtime created AnimatorOverrideController for Animator.runtimeA...

Animation

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Mar 11, 2016

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Version/s: 5.3.3p3

To reproduce: 1. Build and run attached project 2. Run it, hit the button for Respawn Regular Prefab / Respawn Autohitch Prefab, an... Read more

0
votes
Not Reproducible

Unity ads change orientation on some android devices

Android

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Mar 07, 2016

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Version/s: 5.2.1f1

After Unity ads are played, some android devices change their orientation to portrait even though it is set only to landscape. Issu... Read more

0
votes
Fixed

[Animation] Optimizing game objects in model's rig import settings creat...

Animation

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Dec 31, 2015

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Version/s: 5.3.1p1

Animations get skewed/distorted when animated objects are scaled and "Optimize Game Objects" is selected How to reproduce: 1. Ope... Read more

3
votes
Duplicate

Fullscreen Windows Standalone player opens on first monitor instead of m...

Deployment Management

-

Feb 26, 2016

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Version/s: 5.3.3f1

Fullscreen Windows Standalone player opens on first display instead of main display. https://oc.unity3d.com/index.php/s/2t42IbZjkdvS... Read more

0
votes
Fixed

[Substance] Crashes calling ProceduralMaterial.IsProceduralPropertyVisible

Substances

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Mar 14, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1) open the '_Substance_crash.zip' 2) play scene 'sc00' - crash Read more

0
votes
Fixed

[safari] texture error with 9-slicing

WebGL

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Mar 08, 2016

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Version/s: 5.3.2f1

-e: the used textures have rendering errors but only in Safari -repro: --open attached attached project (Heroku file) --build proje... Read more

0
votes
By Design

NavMeshAgent.remainingDistance doesn't work with two NavMeshAgents in th...

AI

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Mar 10, 2016

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Version/s: 5.3.3p2

NavMeshAgent.remainingDistance doesn't work with two NavMeshAgents in the scene. According to the docs, "If the remaining distance ... Read more

0
votes
Fixed

AnimatorControllerPlayable crash on second run time instantiation of Run...

Animation

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Mar 11, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download and open attached project "DirectorPlayerPlayCrash.zip" 2. Open scene "Scene" and play it 3. Press S... Read more

1
votes
Fixed

[UNet] Client NetworkAnimator doesn't receive property changes

Networking

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Mar 14, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project and build it 2. Run 4 instances of project. (Let's call them "Client_A", "Client_B", ... Read more

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