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Infinite loop on AssetDatabase.Refresh when importing an image with Para...
Reproduction steps:1. Open the attached project “ImportRepro”2. Open the Project Settings window (Edit > Project Settings)3. In t... Read more
Search window doesn't open by shortcut key when a package from the Packa...
How to reproduce:1. Open a Unity project2. Open the Package Manger and select any package3. Press the Search shortcut key (default i... Read more
Crash on RendererScene::InitializeUmbra when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1... Read more
Light Explorer tab selection changes on domain reloads
The current tab selection changes after domain reloads, that is for example when entering play mode or after script changes. Enable ... Read more
[Addressables] Static bundles are modified if their naming is "Use Filen...
Reproduction steps:1. Open the attached project “AddressableUpdate“2. Open Window > Asset Management > Addressables > Group... Read more
mouseDelta returns a large value when Cursor.lockState = CursorLockMode....
Reproduction steps:1. Open the attached “Cursor Lock Delta Bug Repro.zip“ project2. Open “SampleScene” scene3. Enter Play mode and c... Read more
[Linux][UI Toolkit] Callback event is triggered twice when pressing on U...
Reproduction steps:1. Open the attached “Test Project” Project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Press o... Read more
[Linux][Input System] Left Alt key is recognized as pressed when Alt-Tab...
Reproduction steps:1. Open the attached “221122_LeftAltBug” project2. Open the “Scenes/SampleScene” Scene3. Alt-Tab to a different w... Read more
GC allocates memory when using HDRP
Reproduction steps:1. Open the “unityHX” Project2. Open the “Assets/Vivid_arts/Mountain_lake/Scenes/MLRT_mountain.unity” Scene3. Ent... Read more
Animations on child objects do not finish when main thread is sleeping d...
Reproduction steps:1. Open the “AnimationChild” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS