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"The referenced script on this Behaviour is missing!" warnings when load...
Reproduction steps:1. Open the attached project “MissingScript_2021_3.zip”2. Open the “Boot” Scene3. Click Build > New Build >... Read more
Gamma bleeding and banding when low light baked in VR scene
Reproduction steps: 1. Open user attached project "VRColors.zip"2. Enter Play mode3. Press R key Expected result: Smooth transition ... Read more
Search criteria and results are not cleared after the search window closing
Steps to reproduce: Create new project In the "Hierarchy" window add any game object Go to "Inspector" window Click "Preset" icon in... Read more
[2020.3] Two elements are highlighted when selecting just one if GameObj...
How to reproduce:1. Open the user’s attached ”unity-array-inspector-issue.zip” project2. In the Hierarchy select “GameObject” GameOb... Read more
Editor Window contents are not visible when opening it up
Reproduction steps: 1. Open the attached “ModalWindowBug.zip” project2. Open the “My Window” Window, which is located under “Modal W... Read more
Mouse looping to the other side of the screen when dragging tabs after c...
How to reproduce: Create and open a new Unity project Left mouse click on the Scene view Select and drag the Scene view panel to the... Read more
Animated GameObject changes position after Chase state is triggered when...
Reproduction steps:1. Open the attached “TestAnimation.zip“ project2. Open “SampleScene” scene3. Enter Play mode4. Press and hold Sp... Read more
The Editor hangs while opening a project when importing fbx assets
How to reproduce:Open the attached project "fbxtest.zip" Expected results: The project opensActual results: The Editor hangs at impo... Read more
[URP/VFX] Unsupported URP SG materials contain Support VFX Graph flag in...
How to reproduce: Create a new ShaderGraph in URP Switch Material to Decal Observe that Support VFX Graph flag is present Expected r... Read more
Search documentation is outdated
Steps to reproduce: Create new project Go to "Window" menu item, select "Search", select "New Window" Click on the help icon (little... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row